Team-based quizzes on no budget from Amanda loves to audit
Australia’s favourite lecturer on auditing, Amanda White at UTS, integrates technologies into her teaching to inspire and engage her students. In this post, she shares her approach to creating weekly branching quizzes that are taken firstly individually and then in small groups to create opportunities for collaborative learning via multiple attempts. She discusses how she has created a solution that bypasses LMS quiz limitations but which retains accountability.
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Support Designer-Teacher Collaboration in Educational Game Design Using Learning Science Principles from Ma and Harpstead, CHI-PLAY 2021 proceedings
A common concern held about educational technologies is that the tech is prioritised about the pedagogy. This work in progress from Ma and Harpstead (Carnegie Mellon University), presented recently at the Computer-Human Interaction in Play conference outlines their work on educational game design support frameworks linked closely to evidence based learning science principles. Given the potential of educational games to create rich, authentic learning experiences, this work shows great potential.
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Vale Mihaly Csikszentmihalyi from Jane McGonigal (Twitter)
For people with an interest in learner engagement, motivation and productivity, the loss of Csikszentmihalyi last week was a sad moment. His 1990 book Flow: The Psychology of Optimal Experience developed the idea of a ‘flow state’, the sweet spot between challenge and skill where people find themselves fully absorbed in an activity. This has been highly influential on education and game design and games in education. The comments that follow this tweet from McGonigal, an influential figure in serious game design thinking, offer a taste of the impact his work had.
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UTS Video Meetup #10 Podcasting, Live-streaming and designing educational media Tues Oct 26, 2:00 pm – 3:30 pm (AEDT)
This video meetup this afternoon features academics and learning designers from a range of organisations presenting about using educational video (Mark Parry, AISNSW), live-streaming on Twitch (Jamie Chapman, UTAS), learner generated digital media (Beverley Myles, OpenLearning) and podcasts as learning and teaching resources (Fidel Fernando, Macquarie Uni).
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Towards a taxonomy of assessment types – webinar/workshop Thurs Oct 28th 12 noon (AEDT)
Hans Tilstra (Keypath Australia) leads what should be a lively set of activities intended to lead towards a meaningful taxonomy of assessment types in modern tertiary education. This is the final ASCILITE TELedvisors Network webinar for 2021 and caps off a stellar year of these events.
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Colin Simpson has worked in education technology, teaching, learning design and academic development in the tertiary sector since 2003 and is employed by Monash University’s Education Innovation team. He is also one of the leaders of the TELedvisors Network. For more from Colin, follow him on Twitter @gamerlearner